![]() The doors and push walls operate like Doom doors, despite their appearance.Instead they used stock Doom II textures for the exit. id chose not to use the original map's elevator textures, so their textures are not present in the IWAD.This is because the textures come from the higher resolution Macintosh and Atari Jaguar ports rather than the original DOS version. Conversely, the wall textures and by extension the level itself is twice the size of the original. The SS soldiers have been scaled down to half their original size, presumably as enemies in Doom are seen from eye-level rather than chest-level as in Wolfenstein 3D. The textures and sprites carried over from Wolfenstein are twice the resolution of the DOS originals.The SS guards look and behave somewhat differently here, being weaker than their original counterparts, and their lines are derived from the Macintosh version of the game. The brown guards and German shepherds that occupy this floor in the original game are replaced by groups of four SS guards and demons respectively.The map is a replica of the first map of Wolfenstein 3D. This level contains the following numbers of things per skill level: * The vertex count without the effect of node building is 604. The data was last verified in its entirety on August 1, 2022. The records for the map at the Doom Speed Demo Archive are: The data was last verified in its entirety on July 6, 2020. Speedrunning Routes and tricks Current Compet-n records One Wolfenstein SS in the northern-most alcove in sector 51 has the ambush flag set, while his three companions do not. Two demons in sector 41 (on Ultra-Violence or Nightmare) occupy the same location, and are immobile until one is killed.įive large brown trees ( Things 245, 246, 247, 248 and 249) in the square room in the west, with 247 and 248 placed on top of each other, have no flags set for any of the three difficulty classes, so they do not actually appear in the level. The painting of Hitler in the stone room in the northwest corner of the map opens. ![]()
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